![]() Set gl_texturemode "GL_LINEAR_MIPMAP_NEAREST" wait save quick"īind F9 "echo Quick Loading. Use autoexec.cfg for adding custom settings.īind F6 "echo Quick Saving. This file is generated by Quake2, do not modify. ->delete this line and insert the line at the very bottom in its placeĪnd replace it with the line at the bottom that binds "invprev" to the open square bracket key. One line in this file was causing Steam to generate HTML formatting errors, so I placed it at the bottom of this section. Copy and paste the config text below into the file, and put it in the baseQ2 folder. Go to your baseQ2 folder, find config.cfg and rename it to something like 'config.cfg-save'.Ĭreate a new "config.cfg" using Notepad, or any text editor. Should you be unable to run any of the episodes from the Steam menu, set the compatibility mode of 'quake2.exe' to "Windows XP (Service Pack 3)". I have combined and edited Stoghee's and my config files. The following config files make the Xatrix episode function properly. Higher values make things look a bit odd. I find a value of "97" still looks comfortable. ![]() I've also slightly increased the 'Field of View' (set fov "97") parameter from it's default of 95, to 97, as I felt that I wanted to see slightly more of the world, not just stretch the usual view to be bigger. Use the Q2 menu system to adjust to taste. I have also increased the brightness a little, to insure that the screens are visible. I've set the initial screen size to 1600x1024. These can all be edited by NotePad, or any text editor. It's my observation that the image files (exe and dll) presented by Stohgee have been slightly modified and recompiled in order to allow for modern computer folder structures, and allow for easy selection of screen sizes.Īlthough Stohgee's 'Base' config file works fine, I've included mine as well, for the sake of consistency. Here are the Quake II config files necessary to make Stohgee's excellent "Vanilla Quake 2 / 3.24 Unofficial Patch / Music" work properly.
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